Namespace: Inventory

Inventory

An Inventory is an object that contains other things. It is used to track items that a Person carries. A different specialized Inventory is used to track what Apparel a Person is wearing. A trunk or bookshelf might use an Inventory to track what is held within or upon it. In a more traditional sort of location-based Twine IF, each location might even use an Inventory to track what items the player can find or has dropped there.


Macros

Blurb.

MacroDescription

<<macro [arg]>>

LongDescription

Short example usage.
Source:

Example

FIXME - Long Detailed Example

Classes

GeneralInventory